Even prior to its release, AER has already garnered favorable nods from certain quarters of the games media, with RPS's John Walker labeling the game as "looking like something rather ace". Now that the game is looking to be released this year, I spoke to Robin Hjelte (CEO of Forgotten Key) about his fledgling Swedish independent game studio, and what inspired him, as Designer of AER, to make a "a game in which you play as a girl with the ability to transform into a bird. You will fly to explore and experience a world of floating islands, where exploration will be the key to unlock secrets and progress through a story leading you to the end of the world. Ultimately, you will challenge the Gods and save reality itself."
https://www.youtube.com/watch?v=xr6bvjnF1mM
Is AER Forgotten Key’s first game?
This is our second game that we’re going to release. We have released one small game earlier. It was a short, point-and-click adventure in our first year. But this is definitely the first major game that we are making.
We’ve been around for like five years. We started the company while we were in university. We won a game concept award. And then we won the same award three times in a row. We did a lot of prototypes and stuff that we wante...
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