I was banned from the GameStop subreddit for trying to “unionise” GameStop employees
I had one of my posts removed from Reddit earlier today in which I tried to "unionise" GameStop employees. You can read it below, as well as my correspondence with the moderators who then proceeded [...]
Interview with Maciej Łączny of Untold Tales
As the publisher of highly acclaimed titles such as Arise: A Simple Story and Golf Club: Wasteland, Untold Tales has certainly carved out a respectable name for itself amongst indie gaming fans. And with a [...]
Interview with Steven Kick of System Shock remake
With the remake of System Shock having been in development purgatory since its original announcement in 2016, Nightdive Studios has faced constant challenges in getting the game ready for release. Now, with the game finally [...]
Interview with Manjae Lee and Chanwoo Cho of The Devil Within: Satgat
As someone who was a fan of the old side-scrolling Shinobi and Strider games during the 16-bit era, The Devil Within: Satgat immediately caught my interest for its hack and slash combat that veers towards [...]
Phantom Fury interview: Build vs Unreal, boomer shooters, tips on making a FPS
With boomer shooters enjoying a resurgence of popularity in recent years, it could be argued that one of the retro styled FPS games that people are most looking forward to next year is the follow-up [...]
De-Exit: Eternal Matters interview: 3D platformers, getting the word out, and development challenges
At Gamescom this year, one of the games that caught my interest in the Indie Arena was a little known 3D platformer by Sandbloom Studio. With a voxel art aesthetic that also incorporates action adventure [...]
Interview with Andreas Schmiedecker of Outcast 2: A New Beginning
Since the original Outcast game came out 20 years ago, we've had a number of science-fantasy action adventure games come out and enjoy success in the marketplace. Now, THQ Nordic and Appeal Studios are hard [...]
Interview with Choi Ji-Won of Lies Of P
With Soulslike games gaining mainstream popularity in recent years, one game that's stood out for me in recent months is Lies of P - a faster paced hack and slash style game that's reminiscent of [...]
Interview with Julien Herbert of Arkanoid: Eternal Battle
One of the major problems in rejuvenating old franchises is trying to determine as to how they can be made to appeal to modern day audiences. And with the original Arkanoid game being over 30 [...]
Interview with Tomasz Gop of Flying Wild Hog (Evil West, Shadow Warrior)
As someone who has been in the industry since 2006, and as the Lead Producer of this year's upcoming Evil West game, Tomasz Gop is extremely aware of how hard it is for a game [...]