Interview with Kevin Choteau and Kevin Pinson of A Plague Tale: Requiem
As one of my most anticipated games for this year, A Plague Tale: Requiem is the sequel to what was ultimately a surprise hit for developer Asobo Studio and publisher Focus Entertainment, and which won [...]
Interview with Billy Basso of Animal Well
As a 2D Metroidvania with a heavy emphasis on exploration, Animal Well reminds me of a much more simpler era with its 8-bit style pixel art graphics. At the same time, the game also evokes [...]
Interview with TamTu Bui of After The Fall
As a company that specialises in VR games, Vertigo Games is well positioned in riding out the VR technological wave that's currently sweeping the industry. And having already developed the VR zombie shooter Arizona Sunshine, [...]
Interview with Kyle Banks of Farewell North
As the debut game from Kyle Banks, an Edinburgh based software engineer, Farewell North is an open world adventure game where you play as a border collie who accompanies his owner through the Scottish Highlands. [...]
Interview with Mikael Hedberg of Alone In The Dark
Next year, PS5, Xbox Series X/S, and PC players can look forward to Alone In The Dark - a reimagined love letter to the 30 year old classic that was responsible for pioneering the survival [...]
CEX stores will be open on Monday from 1pm
I was hoping to be able to go to the supermarket on Monday 19th September (after 5pm). But I don't want to be accosted with obnoxiously loud music whilst walking past a CEX store. And [...]
Interview with Alberto Moreno of Dyschronia: Chronos Alternate
With E3 being cancelled this year, there's been a lot of talk on whether big consumer and industry events (like E3 and Gamescom) are even necessary in an age in which people predominantly consume videogame [...]
Interview with Jacob Dzwinel of Midnight Fight Express
One of the great things about indie games today is that modern development tools enable creators to just go absolutely crazy with their passion projects - that also don't need to be approved by committee. [...]
Interview with Tim Hugall – Creator and Editor of Sega Mania Magazine
As someone who was once the creator and editor of their own self-funded videogames magazine, it's always nice to see enterprising individuals come up with their own take of what an "indie" videogames magazine should [...]
Interview with Brandon Yu (aka Chaoclypse)
I first heard about Brandon Yu (aka Chaoclypse) after he released his first commercial game on Steam - Hayai. What I liked about his game was that it was less than £2, and had been [...]