Will there ever be a pushback against music streaming services?
I bought two relatively niche music CDs recently (Paw 'Death To Traitors' and Earth 'The Bees Made Honey In The Lion's Skull'), and it made me realise that I very much prefer the "olden days" [...]
Interview with Peter Bottomley of Skyscraper Magazine
Probably the best independent music magazine when it came to championing alternative rock and punk music, Skyscraper Magazine ceased print publication in 2009 to focus instead on a digital online strategy. And whilst its website [...]
[PODCAST] Ep 44 – Interview with Magdalena Tomkowicz of Ruiner
Apologies for the really late publishing of my interview with Magdalena Tomkowicz – Lead Writer, Reikon – who talks about the top-down futuristic cyber-punk shooter, 'Ruiner'. She talks about how her company, Reikon, was started, [...]
[PODCAST] Ep 43 – Interview with Al King of Wargaming.Net
An interview with Al King - Global Brand Manager, Wargaming.Net - who talks about the "Free To Play" model when used in the context of Wargaming's products, the influence of EA's Battlefield 1 on its [...]
[PODCAST] Ep 42 – Interview with Joe Bognar of God’s Trigger
In my interview with Joe Bognar, the International PR Manager of Techland Publishing talks about the forthcoming God's Trigger, as well as various subjects pertaining to his company. Check out the interview for the full [...]
[PODCAST] Ep 41 – Interview with Felipe Rojo of BadLand Games
In my interview with Felipe Rojo, the Business Development Manager talks about his company, Badland Games, and discusses various subjects pertaining to the Spanish developer and publisher of indie games. During our conversation, Felipe Rojo [...]
[PODCAST] Ep 40 – Interview with Heaters (band)
In Episode 40, I interview the US based musical outfit 'Heaters' and get to ask the members a whole heap of questions pertaining to their band. We discuss topics such as how the band started [...]
[PODCAST] Ep 39 – Interview with Darren Wall of Read Only Memory
In Episode 39, I interview Darren Wall of Read Only Memory - a book publisher that was founded in 2012 on the basis of documenting videogame history. Since then, the publisher has published four books, [...]
[PODCAST] Ep 38 – Interview with Jon Hare of Sensible Software (Part 3 of 3)
In the third of a 3-part interview series, I talk to Jon Hare - creator of the seminal football game Sensible Soccer and co-founder of Sensible Software - about his time within the games industry [...]
[PODCAST] Ep 37 – Interview with Jon Hare of Sensible Software (Part 2 of 3)
In the second of a 3-part interview series, I talk to Jon Hare - creator of the seminal football game Sensible Soccer and co-founder of Sensible Software - about his time within the games industry [...]