For Episode 22, I interview Andreas Ojerfors (Senior Gameplay Designer) of MachineGames. He talks about Wolfenstein: The New Order and gives fresh insight into how MachineGames has gone about placating traditional id Software fans who prefer simpler FPS shooters, whilst ensuring that they are able to incorporate their own Starbreeze heritage by infusing a more story-driven approach to the game.

Enjoy the interview.

Opening Intro – “I AM”
Written, composed, recorded, and mastered by Jack Waterman, AKA Electric Children.
Used by kind permission of Electric Children.

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