
I bought ‘Teenage Mutant Ninja Turtles: Shredder’s Revenge’ (PS5) brand new for £16.95, whereas CEX sell used copies for £30.00
I bought Teenage Mutant Ninja Turtles: Shredder’s Revenge (PS5) the other day (Wednesday 5th April 2023 to be precise). I bought the game from The […]
Interview with Mauricio Garcia of The Game Kitchen (Blasphemous 2, The Last Door)
As the CEO and producer of The Game Kitchen, Mauricio Garcia has played a pivotal role in the independent Spanish developer's success since it was formed in 2010. And whilst there have been numerous ups [...]
Payday 3 – interview with Almir Listo (Global Brand Director and Head of Community, Starbreeze)
One of the biggest problems which a development studio has when trying to create a sequel to its hit game, is making sufficient changes to the franchise's core gameplay, whereby the new game feels distinctly [...]
Just About – interview with Rupert Loman on his new gaming-centric community platform
As someone who founded Eurogamer, and spearheaded the website into becoming one of the biggest (and many would argue - best) media portals in the UK, Rupert Loman is acutely aware of the challenges which [...]
Daymare: 1994 Sandcastle – interview with Michele Giannone (Creative Director, Invader Studios)
As the Creative Director of Daymare: 1994 Sandcastle, Michele Giannone is well aware of the reception which his first Daymare: 1998 game received upon its release - with many players stating that whilst Invader Studios [...]
A conversation with Bing AI Chatbot where we talk about Nintendo and its fans
Whilst using Skype today, I was interrupted by Bing AI Chatbot - "an AI preview, so I'm still learning. Sometimes I might say something weird. Don't get mad at me, I'm just trying to get [...]
Interview: Alexander Bowness of Level Up Games – an independent videogames store that’s based in Canterbury (UK)
In the age of online e-commerce and digital downloads, there aren't a lot of videogame stores that still occupy the high street anymore. Certainly, CEX are a regular fixture, and have achieved unprecedented success on [...]
Interview with Dean Mortlock of Debug – a physical indie gaming magazine
With Sega Mania and Wireframe both closing down in recent months, it could be argued that independent print based magazines are difficult to sustain, and are largely perceived as being commercially unviable. However, this hasn't [...]
Interview with Ali Motisi of Full Void
As someone who enjoys 2D cinematic platformers - such as Prince Of Persia and Inside, I recently found out about an upcoming game that shares many of the aforementioned titles' gaming sensibilities. Developed by OutOfTheBit, [...]
Interview with Ian Moreno of Alien Hominid Invasion
As someone who really enjoys run and gun shooters (like Contra III on the Super Nintendo), Alien Hominid has always piqued my curiosity. However, I was never able to acquire a boxed copy of Alien [...]
Interview with Black Salt Games of Dredge
Released on 30 March 2023, Dredge is a fishing game that's been developed by a new indie studio that's based in New Zealand - Black Salt Games. Comprised of just four people - Nadia Thorne [...]
I bought ‘Teenage Mutant Ninja Turtles: Shredder’s Revenge’ (PS5) brand new for £16.95, whereas CEX sell used copies for £30.00
I bought Teenage Mutant Ninja Turtles: Shredder's Revenge (PS5) the other day (Wednesday 5th April 2023 to be precise). I bought the game from The Game Collection, and paid £16.95 (including postage). Now, I don't [...]
Interview with Aleksey Agir of Brutal John
As a 90's inspired "boomer shooter" with retro graphics, Brutal John reminds me of games like Duke Nukem, Serious Sam, Doom, and Soldier of Fortune. Developed by 'OldSchool Laws Interactive' (a three-person indie team that's [...]
Interview with Simon Parkin of ‘My Perfect Console’ podcast
As someone who has been following the work of Simon Parkin for over a decade, it was a welcome surprise to discover that the award winning journalist and author has recently launched his own podcast. [...]
I was banned from the GameStop subreddit for trying to “unionise” GameStop employees
I had one of my posts removed from Reddit earlier today in which I tried to "unionise" GameStop employees. You can read it below, as well as my correspondence with the moderators who then proceeded [...]
Interview with Maciej Łączny of Untold Tales
As the publisher of highly acclaimed titles such as Arise: A Simple Story and Golf Club: Wasteland, Untold Tales has certainly carved out a respectable name for itself amongst indie gaming fans. And with a [...]
Interview with Steven Kick of System Shock remake
With the remake of System Shock having been in development purgatory since its original announcement in 2016, Nightdive Studios has faced constant challenges in getting the game ready for release. Now, with the game finally [...]
Interview with Manjae Lee and Chanwoo Cho of The Devil Within: Satgat
As someone who was a fan of the old side-scrolling Shinobi and Strider games during the 16-bit era, The Devil Within: Satgat immediately caught my interest for its hack and slash combat that veers towards [...]
Phantom Fury interview: Build vs Unreal, boomer shooters, tips on making a FPS
With boomer shooters enjoying a resurgence of popularity in recent years, it could be argued that one of the retro styled FPS games that people are most looking forward to next year is the follow-up [...]
De-Exit: Eternal Matters interview: 3D platformers, getting the word out, and development challenges
At Gamescom this year, one of the games that caught my interest in the Indie Arena was a little known 3D platformer by Sandbloom Studio. With a voxel art aesthetic that also incorporates action adventure [...]
Interview with Andreas Schmiedecker of Outcast 2: A New Beginning
Since the original Outcast game came out 20 years ago, we've had a number of science-fantasy action adventure games come out and enjoy success in the marketplace. Now, THQ Nordic and Appeal Studios are hard [...]