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Ereban: Shadow Legacy – interview with Alejandro Marquez Ferrer (Baby Robot Games)

As a startup studio that's located in Barcelona (Spain), Baby Robot Games recently released their debut title to fairly positive reviews. However, whilst Ereban: Shadow Legacy does look extremely polished for an indie title, including its anime-style cel-shaded animation, some have argued that the game is too ambitious for such a small studio, with the gameplay deemed as being relatively basic as a consequence. Still, that's not to say that Baby Robot Games shouldn't be proud of their creation, and with their goal of providing "the same joy and memories that playing games has given us by creating highly enjoyable experiences using original mechanics, strong visuals and compelling stories", it'll be interesting to see as to where they go from here.
I spoke to Alejandro Marquez Ferrer (Co-Founder & Creative Director at Baby Robot Games) about his game and studio, and was able to ask him as to how hard it was for Baby Robot Games to find people who were hungry and passionate in wanting to work on Ereban, what difficulties the studio had in developing and releasing their game, and what it intends to do next... Enjoy!
https://www.youtube.com/watch?v=ji_KX3e1ebY
Alejandro, could you tell me a little bit about yourself and your game dev...

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