At this year's Eurogamer Expo, Chet Faliszek – Writer at Valve Corporation – gave a Developer Session talk on how gamers could go about giving themselves a job in the games industry. During the session, Chet mentioned that the best way as to how someone could go about getting a job, and gaining recognition, was to create something.
While Chet's noble gesture to inform and educate gamers was extremely enlightening, as he spoke to those who possess the inclination to self-start and be self-motivated, not all of his message was universally acknowledged or appreciated. Some members of Eurogamer's community commented that “you have to find the time in between working your day job and living life, which is often very hard”, whilst others argued that Chet should “stop pretending to giving career advice and just admit that he's plugging Steam Workshop”.
In any case, some of the comments expressed on Eurogamer's website were symptomatic of a more glaring problem – a something-for-nothing culture, where gamers expect to reap all of the rewards, yet aren't prepared to expend any effort towards working for their goal. Indeed, this cultural norm managed to acutely manifest itself during Rllmukforum's battle for survival, when the largely ta...
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