MISC

[PODCAST] Prankster101 Productions Podcast – Episode 16

For Episode 16, I interview Johannes Vuorinen - one half of the development team known as Frogmind, the developer behind the award-winning Badland game on IOS platforms. We cover a lot of stuff, and Johannes speaks at length about his experiences in games development as well as his time in making Badland. We also talk about the possibility of Badland being ported to other platforms, as well as Frogmind's future plans.
Enjoy the interview.
Opening Intro - "I AM"
Written, composed, recorded, and mastered by Jack Waterman, AKA Electric Children.
Used by kind permission of Electric Children.
Subscribe here: iTunes (enhanced) – RSS (enhanced)...

To continue reading this article...

BECOME A MEMBER

Unlock this article, get free shipping, exclusive discounts, and numerous other benefits.

SIGN UP TODAY

Latest Editorial Posts

View all

ARTICLES

0

Cronos: The New Dawn – interview with Gregorz Like (Lead Narrative...

ARTICLES

0

Journey Beyond The Edge Of The World – interview with Markus Koepke

ARTICLES

1

Nintendo president tells tramp gamers to go take a hike!

ARTICLES

1

Phantom Blade Zero – interview with Will Chen (CEO and Publishing ...

ARTICLES

0

We Harvest Shadows – interview with David Wehle

ARTICLES

0

Reanimal – interview with Oliver Merlov (CEO, Tarsier Studios)

ARTICLES

0

Dying Light: The Beast – interview with Tymon Smektala (‘Dyi...

ARTICLES

0

The Time I Have Left – interview with Juan Estevez (Studio Head, G...

ARTICLES

0

Interview with Kornodd of ‘Rainchaser’ – an indie shmu...

ARTICLES

0

Lanterns Studios – interview with Jihed Jaoubi
Powered By MemberPress WooCommerce Plus Integration