With Future CEO Zilla Byng-Maddick having recently announced the company's intentions of making sweeping changes across the board to both its publishing portfolio and staff count, it's easy to argue that Future's present health is indicative of the overall state of the media industry. Certainly, its “business model isn't working hard enough. This isn't sustainable in the medium term and needs to change”. And as the company comes to terms with the reality of earning significantly less than £9 million profits, many are arguing that its proposals to counteract the threat of a digital landscape in a post-print world are warranted, yet ultimately long overdue.
As the company seeks to become more streamlined in an extremely competitive environment, it's an inevitable certainty that mass redundancies will arise from the company's 45 day consultation period. Not only will this be understandable, but warranted if Future Publishing is to survive as a publishing powerhouse. Indeed, difficult decisions have already started being implemented so as to ensure the future viability of Future's publishing empire.
But what isn't understandable however is the proposed changes that are meant to occur to Future's gaming portfolio, with five of its ...
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