Continuing on from Part 1 of our conversation, I get to ask Rami Ismail (of Vlambeer) about his rather candid opinions on developing for multiple platforms, and why independant developers should target Sony's Vita handheld platform. Enjoy!
If you look at the Vita, whose sales have relatively picked up because of Sony and their big...
PlayStation 4 push...
Well maybe not so much even that. Even before that, they did the whole indie push.
Yeah, the indie push, yeah.
And to me, to be fair, it's one of the reasons why I picked up the Vita. But with Sony having announced that the company has over a hundred developers making games for the Vita, or something stupid like that... they've basically nailed the Vita as being the indie platform. Considering that Sony's strategy of having game developers on board for the Vita has worked successfully enough for the handheld to pick up, why do you think developers have gone for the Vita, yet aren't prepared to go for the Wii U?
I think that's very simple. I think Sony was very, very good at being proactive. They reached out to developers instead of the other way around. They made sure the developers knew that if they had a good experience with Sony, that they could just refer other developers to ...
To continue reading this article...
BECOME A MEMBER
Unlock this article, get free shipping, exclusive discounts, and numerous other benefits.
Latest Editorial Posts
View allARTICLES
0
Cronos: The New Dawn – interview with Gregorz Like (Lead Narrative...
Oct
ARTICLES
0
Journey Beyond The Edge Of The World – interview with Markus Koepke
Jul
ARTICLES
1
Nintendo president tells tramp gamers to go take a hike!
Jul
ARTICLES
1
Phantom Blade Zero – interview with Will Chen (CEO and Publishing ...
May
ARTICLES
0
We Harvest Shadows – interview with David Wehle
May
ARTICLES
0
Reanimal – interview with Oliver Merlov (CEO, Tarsier Studios)
May
ARTICLES
0
Dying Light: The Beast – interview with Tymon Smektala (‘Dyi...
Apr
ARTICLES
0
The Time I Have Left – interview with Juan Estevez (Studio Head, G...
Mar
ARTICLES
0
Interview with Kornodd of ‘Rainchaser’ – an indie shmu...
Mar
ARTICLES
0
Lanterns Studios – interview with Jihed Jaoubi
Mar