Although the Anita Sarkeesian produced 'Gaming Tropes' video series has taken great steps to label the previously male dominated sphere of gaming as being inherently sexist and misogynistic, her pop-cultural insight is merely the latest development in a protracted argument that has seen social justice warriors and feminists climb on board the bandwagon in order to argue for videogames to stop objectifying women and portraying females as the inferior sex.
This argument has also extended to gaming conventions in the past, with Eurogamer asking: "What does the concept of the Booth Babe say about women? It says that women's place at any tech-related event can only be as an attractive decoration to sweeten the event for the men. It says that women aren't truly welcome in that world, because the moment you objectify something it isn't part of anything. It's just there. It's just something else to be consumed. Fundamentally, it depicts a woman as a product".
The only problem is that many of these views emanate from males (like the journalist who wrote for Eurogamer - and who didn't even attend Eurogamer's gaming convention). By not taking into account the perspective of female booth babes, these beliefs could be deduced as being the prod...
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