Released only in October last year, Rage can finally be picked up for the not too disagreeable price of £8 (or less). Having said that though, and this is a question that I have been asking myself for a number of weeks now: is Rage any good, and is it actually worthy of one's spare change and time?
To be honest, I kind of liken playing Rage to writing this review, in that both are guilty pleasures, where a certain amount of sadistic "fun" can be had for what is now the equivalent price of a semi-decent takeaway. So if you takeaway anything from this review (see what I did there?), it'll be that you'll probably be better off spending your precious time and money on either playing the game, or doing something infinitely more meaningful (and grander) as a pursuit.
Rage is made by the very same studio that gave us such vaunted classics as Doom 2. And to be honest, whilst games like Quake and Doom were enjoyable in their own right, they often lacked the one crucial element which would have allowed them to be heralded as being true timeless classics (at least in my view).
Powered by John Carmack's groundbreaking technology across the ages, iD Software's games have always looked amazingly stunning. Doom brought with it new levels of ...
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