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Interview with Joel Staaf Hästö of Kathy Rain

With the immense success of titles such as The Walking Dead and Life Is Strange, many have argued that the graphic adventure genre is having a resurgence in popularity. And even though Telltale Games and Dontnod are to be commended for their efforts, it's worth noting that their games have largely focused on narrative and choice driven actions, as opposed to emphasising traditional point and click conventions (like puzzles) that companies such as Lucasarts and Sierra were known for. But whilst Telltale and Dontnot are known for having fairly sizable budgets (as well as housing large teams), there are plenty of other developers who have also contributed towards the genre's resurgence - even if they lack sizeable resources in comparison.
One such example of a developer that's chosen to enter the graphical adventure space is little known Clifftop Games, an indie studio that's comprised of just one individual - Joel Staaf Hästö. And with Kathy Rain being his first professionally published product, it's nice to know that Joel's ambitions aren't to emulate Telltale's or Dontnod's modernised efforts, but to instead rekindle the graphic adventure games of yore, with their emphasis on puzzles and low-res art style aesthetics.
Released in M...

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