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Interview with Seokho Lee of Black Witchcraft

It's not often that one happens to stumble across a 2D action game that sports impressive gothic imagery as part of its vivid art aesthetic. But that's exactly what happened at Gamescom 2016 when I stumbled across Black Witchcraft - a "Full HD Gothic Action RPG" from Korean indie game studio Quattro Gear. Having never heard about the game before, and with so little information about the product, I decided to interview Seokho Lee (one half of Quattro Gear) in order to find out more about about his game. Enjoy!
https://www.youtube.com/watch?v=sxhmbp8C9T4
What was the inspiration for Black Witchcraft?
Me and the co-founder really liked the gothic style. We were inspired by Edgar Allan Poe who was a really famous American writer.
How long has Black Witchcraft been in development for, and how many people have worked on it?
It took us about two years, and two people have been involved in the project.
What has been your role on the title?
I didn't really have a role, but I shared a lot of the work with Quattro Gear's co-founder. So it’s actually a work from both people. I don't have a specific role in this.
But were you mostly in charge of programming, art, or design? How would you describe yourself in this regard? I know that developmen...

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