Both Fear Effect and Panzer Dragoon caused heads to turn when they were first released on consoles during the 32 bit era, and were major sellers that also drew wide critical acclaim. However, with both franchises lying dormant since the early 2000's, it wasn't until Fear Effect Sedna came out last year that the franchise saw a revival in its fortunes - with a remake of the original Fear Effect (Fear Effect Reinvented) announced soon afterwards. And with Sega also announcing intentions of wanting to revitalize idle IPs, it wasn't at all surprising to discover that a remake of Panzer Dragoon is also on the cards.
I spoke to Benjamin Anseaume (CEO of TA Publishing) about both games' development, and got to ask him about the challenges which him and his company have faced in ensuring that both Fear Effect Reimagined and Panzer Dragoon live up to fan expectations. Enjoy!
You’re working on two projects - Fear Effect and Panzer Dragoon, and they both happen to be remakes. I assume your company has a history in making remakes?
Not really making remakes, but working on existing IP's, yes. Bbefore owning TA Publishing and working with Forever Entertainment, I was leading a videogame studio. We were all working for Square Enix on Square Eni...
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