Made with the Unity Engine, Cynthia: Hidden in the Moonshadow is the brainchild of a 26 year old Polish developer who started working on the game outside of his working hours in March 2020. Since then, the game has gone on to attract the interest of indie game enthusiasts who have been particularly impressed by its colourful art style and graphics.
Even though the game itself is best described as a solo effort, Tomasz Hałajko has received some outside assistance (via Fiverr). With that said, Cynthia certainly defies expectations of what a lone auteur is capable of, and is testament to what can be achieved by someone who doesn't have outside funding.
With the demo now available on Steam, I was able to interview Tomasz Hałajko about his game, and was also able to determine as to how he overcame challenges during the game's development. Enjoy!
https://www.youtube.com/watch?v=HBmHRk4UDwk
What is your background as a game developer, and what made you decide to tackle Cynthia as a solo project?
I started learning programming and game development when I was around 17 year old, but it was just as a hobby at the time. Since then I’ve created a few prototypes and I’ve also released a game on Android – which failed to such an extent that I ...
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