In this extremely extensive interview with Don Thacker, the founder of Imagos Softworks talks about his studio's forthcoming Starr Mazer game – a “point and click adventure shoot em up in space”. During our conversation, we talk about his background, his Starr Mazer game and the portrayal of how its in-game characters are at odds with certain "politically correct" think-tanks. Don then talks about his hopes and dreams for the game as part of an extended universe, its soundtrack composers, as well as Imagos' forthcoming Starr Mazer DSP and Mazer Maker products. We then talk about Nintendo's NX before closing out our conversation by talking about his Starr Mazer game some more.
Subscribe here: iTunes (enhanced) – RSS (enhanced)...
To continue reading this article...
BECOME A MEMBER
Unlock this article, get free shipping, exclusive discounts, and numerous other benefits.
Latest Editorial Posts
View allARTICLES
0
Cronos: The New Dawn – interview with Gregorz Like (Lead Narrative...
Oct
ARTICLES
0
Journey Beyond The Edge Of The World – interview with Markus Koepke
Jul
ARTICLES
1
Nintendo president tells tramp gamers to go take a hike!
Jul
ARTICLES
1
Phantom Blade Zero – interview with Will Chen (CEO and Publishing ...
May
ARTICLES
0
We Harvest Shadows – interview with David Wehle
May
ARTICLES
0
Reanimal – interview with Oliver Merlov (CEO, Tarsier Studios)
May
ARTICLES
0
Dying Light: The Beast – interview with Tymon Smektala (‘Dyi...
Apr
ARTICLES
0
The Time I Have Left – interview with Juan Estevez (Studio Head, G...
Mar
ARTICLES
0
Interview with Kornodd of ‘Rainchaser’ – an indie shmu...
Mar
ARTICLES
0
Lanterns Studios – interview with Jihed Jaoubi
Mar