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Interview With Introversion Software's Mark Morris

Even though Prison Architect is still some way off, at Eurogamer Expo this year I was able to sit down with Introversion Software's Mark Morris and speak to him about the game as well as how his studio has been doing over the last few months. Enjoy!
How was the Humble Bundle for you in terms of success?
As always we were really pleased with it.  I think it did 2.5 million dollars, so yeah.  Amazing.  A few years ago, I don't want to sound blasè, but it's just that is what Humble are able to deliver and deliver consistently when you're part of a bundle.  So, no change.  They're still absolutely brilliant guys to work with.  They are so perceptive to our needs and requirements.  Prison Architect hadn't dropped under the $10 point yet and we weren't ready to drop it beneath $10, and they were just completely fine with that.  They're so interested in helping you achieve what you want, that they always seem to be able to find enough developers whose ideas are such that they all mesh together nicely and the bundles always work really well.  So yeah, a joy to work with and really successful from our point of view.
I know that one of the good things about Humble Bundle is that you always get a bundle of games that are considerably lower ...

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