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Interview with Kris Piotrowski –  Creative Director of ‘Below’

As the studio that brought you Critter Crunch, Might & Magic: Clash of Heroes, Super Brothers: Sword & Sorcery and Super Time Force, Capybara Games are renowned as being one of the most accomplished indie developers working in the games industry today. And with their upcoming Below being shown at this year's GDC Europe and Gamescom, I was lucky enough to speak to the studio's Creative Director - Kris Piotrowski - and ask him as to if (and when) Below will be getting released on Microsoft XBox One's rival platforms. Enjoy!
http://www.youtube.com/watch?v=jxaBV_OiKGc
Below is a game that's been getting quite a bit of press over the last few months, more now as opposed to before...  One of the things that people talk about is its distinctive art style, even though it's harks back to the days of yore when 2D games were en vogue.  What was your inspiration for using the kind of art style that you're using right now?
Well, the initial idea for the game was to make a game that had a very small tiny character.  The very, very first idea was that we wanted to use the kind of HD resolution in a different way.  We wanted to basically fit an entire dungeon on a single screen, and that's sort of where the idea began.  When we started to...

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