Whilst walking past the Canada booth in the Business Centre at this year's Gamescom, I happened to chance upon an extremely early version of an underwater exploration game where the objective was for the player to control a spirit and possess creatures. Given its strange premise, I decided to talk to Norma Rossler (CFO and co-founder) and Alvin Akino (Art Director) of the little known Blot Interactive, and find out a little bit more about the studio and its forthcoming PlanktOs game.
https://www.youtube.com/watch?v=P-m-bcmxPOw
How long have you been established for?
Norma: We started production of our first game 1st November 2012.
So about a year and a half or two years?
Norma: Yes.
What are you working on?
Norma: Currently we're working on a PlayStation 4 game in 3D using Oculus. It is an exploration game in an underwater fantasy environment where the objective of the game is to bring balance back to the ecosystem; save your friends and release them from the grey smoke.
What's the title of the game?
Norma: PlanktOs... It's spelled with a big 'O'. PlanktOs is an ancient Greek word that means drifter. So, you're drifting through the water trying to save your friends and bring balance back.
It's coming out for the PS4. Given that...
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