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Interview with Adam Hetenyi of The Surge

As the follow up to the cult Demon's Souls inspired Lords of the Fallen game, German developer Deck13 has teamed up with Focus Home Interactive to work on the forthcoming sc-fi inspired The Surge. And having taken lessons from its previous RPG title, Deck 13 is now looking to ensure that its next game will be worth paying serious attention to when it's released in 2017.
I spoke to Adam Hetenyi (Head of Game Design, Deck 13) and got to ask him as to how he intends for The Surge to stand out in an already congested gaming marketplace, and as to whether there are plans for Deck 13 to revisit the foundations set by Lords of the Fallen in the form of a sequel. Enjoy!
https://www.youtube.com/watch?v=_Kp8zWibhIQ
As the Head of Game Design, what does your role involve on The Surge?
I sort of maintain the quality bar. I schedule out all of our design work. I do a lot of review in terms of every level, every enemy, combat pacing, UI improvements, feedback for our systems, as well as polishing the core features of our game, and the combat where we’re able to target the different limbs and chop them off and then use those components for crafting.
What would you say is the biggest inspiration for The Surge?
Well, we developed Lords of the Fal...

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