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Interview with Alexey Testov of Inmost

With Apple Arcade making a splash last year, one of the developers it wooed for its fledgling subscription service was a small Lithuanian studio by the name of Hidden Layer Games. Comprising just two people (artist Alexey Testov and programmer Andriy Vinchkovskiy), the duo have been creating games for 8 years and have slowly been building towards their latest story-driven action adventure platformer. With Inmost due out on Switch this year, I spoke to Alexey Testov about his game, and got to ask him as to how he came up with the monochrome art-style. Enjoy!
https://youtu.be/8KUxWUsV5lY
Inmost has been released on Apple Arcade. I assume it’s now finished?
Yeah, I think so. But you know, that's the funny thing about the game. There are always things you’d like to add to the game. The game is never ready. You can’t just stop working on it because, as a developer, I always want to add more cool stuff. To polish something, you know... It’s important for me to bring the best polished product to people because I really care about my game. I spent like 3 years of my life on it, so it really means a lot for me. I just want to offer players the best version of the game that I can.
Why Apple Arcade? Why not more established platforms?
You k...

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