With Sega looking to revive its "idle IPs", it was only a matter of time before Streets of Rage would be getting resurrected. And whilst the company has decided to take an off-hand (supervisory) approach, by allowing its IP to be handled by DotEmu and its partners, there has already been a lot of positive buzz with regard to how the game is being received by beat 'em up fans. Not willing to rest on their laurels, and with still some way to go, DotEmu, Lizardcube, and Guard Crush Games are all working hard to bring Streets of Rage 4 to market. As part of this, I spoke to Cyrille Lagarigue (Lead Programmer, Guard Crush Games) to find out more about the game, including its soundtrack. Enjoy!
https://www.youtube.com/watch?v=hdsCVmrfrjI
You’re the main programmer on a franchise title that was once heralded as being one of the greatest beat 'em ups of its era. Now, I’m a Final Fight guy, so in my opinion Streets of Rage was always been a poor man’s Final Fight. Even Streets of Rage 2, which was quite good, had many fans only because it was a Sega property and it came out on the Sega Mega Drive. There was nothing on the Sega Mega Drive that was similar in quality to Final Fight which was pretty much a SNES exclusive at the time - because...
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