Ever since his joined the industry in 1987, Keiji Inafune's making waves throughout his gaming career. After joining Capcom, the famed developer has been responsible for a string of commercial hits - such as Mega Man, Resident Evil 2, Onimusha, Lost Planet, and Dead Rising - and these have helped him carve out a respectable name amongst Japan's elite gaming personnel. In recent years however, and as the Japanese games industry has struggled to keep pace with Western development, Inafune-san has come to realize that the domestic Japanese games industry is facing a crisis borne out of creative and commercial expectations. With proposed sequels to classic franchises (such as Mega Man) being turned down, and after becoming disillusioned with how creative talent had become increasingly corporatised, Keiji Inafune left Capcom in 2010 and decided to go it alone. Founding Comcept soon afterwards, his maverick spirit has once again shone through as he has been able to bring his creative flair to projects that he's passionate about. And with Mighty No. 9 slated for release in early 2016, I sat down with one of his key associates - Yu "Nick" Yu (Comcept, Producer) - at this year's Gamescom and got to ask him as to why the game is being physi...
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