With the remake of System Shock having been in development purgatory since its original announcement in 2016, Nightdive Studios has faced constant challenges in getting the game ready for release. Now, with the game finally having a release window of March 2023, the development team are confident in their ability to ship the game this year, and are also hoping to meet expectations after considerable delays.
I spoke to Steven Kick (Director, Owner and CEO of Nightdive Studios) about his experiences in developing the System Shock remake, and also got his take on why development has taken so long. Enjoy!
https://www.youtube.com/watch?v=oDAppJ8HuIM
The remake of System Shock has been going through a bit of a development hell, and has been in development for a number of years now. Why do you think the development has been so protracted?
Well, we kickstarted the game in 2016, and we originally started with a prototype that we made in the Unity engine. Once Kickstarter was complete, and we looked at the scope and scale of the game that we wanted to make, we decided that Unreal Engine was going to be a much better choice. Unfortunately, we lost some of the key team members from that Unity prototype that really helped establish the look an...
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