As someone who was once the creator and editor of their own self-funded videogames magazine, it's always nice to see enterprising individuals come up with their own take of what an "indie" videogames magazine should be. And whilst I've never really been a Sega fan, it's hard to deny the fact that Tim Hugall (and his team) have produced something really special with Sega Mania - a love-letter to the Sega company of old, and also a love-letter to the Sega magazines of old.
At a time when there are so few videogames magazines being made (with Future Publishing being the biggest mainstream videogames publisher that still produces Edge and Retro Gamer), there aren't that many "indie" companies that are putting out their own videogames magazines. However, this situation has been changing in recent months, with a number of "indie" videogames magazines being produced by people who have either resorted to crowd-funding, or in the case of Tim Hugall, have decided to self-fund their own magazine themselves.
Sega Mania's success proves that not only does there still exist a thirst for print based magazines, but that there's also a demand for titles that cover hardware specific manufacturers. And whilst this has already been proven with the li...
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