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Paranoid – interview with Konrad Pieńkowski (Game Designer, Madmind Studio)

Having already made Agony and Succubus, Paranoid is an upcoming horror game that's being developed by Madmind Studio - a Polish game development studio that was set up in 2016. Due out later this year, the game can currently be wishlisted on Steam, and will be released for the PlayStation 5 and Xbox Series consoles as well.
I briefly spoke to Konrad Pieńkowski (Game Designer, Madmind Studio) to find out a little bit more about the game, and to also determine as to what the game development culture is like in Poland. Enjoy!
https://www.youtube.com/watch?v=1NSxyI3bQWA
For people that aren't aware of Paranoid, how would you describe it to somebody in an elevator?
Okay, Paranoid is a psychological horror game with elements of fighting, sneaking and puzzles. We also have a "whisper system" which means that throughout the game you will hear voices talking in your head. We used a binaural sound system that was recorded with two microphones, and this allowed us to give a great feeling of immersion. We also have some extreme stuff - like finishers and executions. We wanted to show the state of our main protagonist, Patrick Kalman, who is mentally ill, and who is a paranoid schizophrenic. So this is the main concept of our game.
What would ...

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